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隐藏内容已自动解锁 (满足: 时间满90天,人数超30)
由于刚才发错,三楼才是连接 Olr'n% }
服务端修改文字教程 ]gVW&3ZW
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 SKVQ !^o
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java muKjeg'b
Wbi12{C
找到 hho\e
8
public void start(MapleClient c, int npc) { >"D0vj
try { xS_tB)C
NPCConversationManager cm = new NPCConversationManager(c, npc); $~T|v7Y%
if (cms.containsKey(c)) { Zrq\:KxX
return; xfA@GYCfT
} dbfI!4
cms.put(c, cm); U-#vssJhk
Invocable iv = getInvocable("npc/" + npc + ".js", c); "Wy!,RH
if (iv == null || NPCScriptManager.getInstance() == null) { RY~mQ
cm.dispose(); T>m|C}yy
return; qO>A6
} 8e_9u@p+w
engine.put("cm", cm); .WlZT-
NPCScript ns = iv.getInterface(NPCScript.class);
8%;]]{(B
scripts.put(c, ns); xgWVxX^)
ns.start(); M"8?XD%
} catch (Exception e) { ]GzfU'fOn|
log.error("Error executing NPC script " + npc, e); D/tFN
+|P
dispose(c); >x${I`2w
cms.remove(c); Ar`U/ %Cu
} 3MoVIf1
} _j]
vR
B &)wJG
全选替换掉 -
V:7j8
将下面一段代码替换进去 \m+;^_;5GW
public void start(MapleClient c, int npc) ~\Udl
{ %D[6;PT
try { e_llW(*l8^
if (c.getPlayer().isGM()) R'aA\k-
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); p:Zhg{sF
0~cbB
NPCConversationManager cm = new NPCConversationManager(c, npc); _x<7^^VT
if (this.cms.containsKey(c)) |L6 +e*
return; n;r
W
"SV/'0
this.cms.put(c, cm); `W
%R
Invocable iv = getInvocable("npc/" + npc + ".js", c); V4|l7
if ((iv == null) || (getInstance() == null)) { |k)Nf+(}W
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); +P=I4-?eX
cm.dispose(); \5F
{MBx !
return; S,#UA%V"
} J_&G\b.9/
this.engine.put("cm", cm); ?8$h%Ov-
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); UeaHH]U
this.scripts.put(c, ns); :BUr8%l
ns.start(); a7e.Z9k!
} catch (Exception e) { /?:q9Wy
log.error("Error executing NPC script " + npc, e); l8d }
g
dispose(c); yj
mNeZ
this.cms.remove(c); %kiPE<<x
} <#e!kWGR?
} oTf^-29d
2、[079咖啡端]修复怪物打不死 6"V86b0)h}
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java hFDo{yI
zl$z> z )
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! Uy$?B"Z
Y^
'mBM#j
--------------------------------------------------------------------------------- 7@ mP;K0
z?(QM:
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { :Q>{Y
AttackInfo ret = new AttackInfo(); Yu|L6#[E
lea.readByte(); !p3vnOX6
lea.skip(8); f6%7:B d
ret.numAttackedAndDamage = lea.readByte(); C oO0~q
lea.skip(8); 86~q pN
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); 9S{0vc/2@
ret.numDamage = (ret.numAttackedAndDamage & 0xF); %F] :nk`
ret.allDamage = new ArrayList(); bYy7Ul6]
ret.skill = lea.readInt(); fCi1JH;
lea.skip(8); Og"\@n
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == h\*I*I8C
"XKd#ncP
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) ;})so
ret.charge = lea.readInt(); "=*
else { @;{iCVW
ret.charge = 0; u=
sZFr@m[
} n<MreKixE
#mc6;TRZO
if (ret.skill == 1221011) M;E$ ]Z9
ret.isHH = true; /XwwB
UvVq# <-
lea.readInt(); v;IuB
ret.aresCombo = lea.readByte(); vtXZ`[D,l)
int sourceid = ret.skill; rq^VOK|L
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == ./}W3
&(A'uX.>pr
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) >>0c)uC|W
c.setCombo(1); 0[fqF^HEN
c4L++
u#
ret.pos = lea.readByte(); .Yxf0y?uv
ret.stance = lea.readByte(); 01o,9_|FL
tN&X1
if (ret.skill == 4211006) { jNP%BNd1f
return parseMesoExplosion(lea, ret); ]ru
U
X
} yo#fJ`
E=l^&[dIl
if (ranged) { # |,c3$
lea.readByte(); +JY]J89
ret.speed = lea.readByte(); G4)X~.Fy
lea.readByte(); $~:|Vj5iZ\
ret.direction = lea.readByte(); +<n8O~h
lea.skip(7); ` MXGEJF
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == qr?RU .W
@%[
VegT
13111002)) F vHd`
lea.skip(4); \>
} X&.LX
else { jR{Rd}QtQ
lea.readByte(); CI@qT}Y_
ret.speed = lea.readByte(); E7|P\^}m(f
lea.skip(4); 1lf]}V
} $(;0;!t.
rTM0[2N
for (int i = 0; i < ret.numAttacked; ++i) { ]s~%1bd
int oid = lea.readInt(); `6y\.6j
jUy$aGX
lea.skip(14); \rmge4`4
.0]Odf:@
List allDamageNumbers = new ArrayList(); G!w?\-
for (int j = 0; j < ret.numDamage; ++j) { A]OVmw
int damage = lea.readInt(); IoWK 8x
Eo_;Nc
MapleStatEffect effect = null; :tBZu%N/N
if (ret.skill != 0)
M l9
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill /` 4B-Y4M4
f=nVK4Du
Z
(ret.skill))); 4z!(!J)
IJofbuzw:
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) &(rR)cG
damage = effect.getFixedDamage(); Bc51
0I$c
z229:L6"
allDamageNumbers.add(Integer.valueOf(damage)); aTPmW]w6
} BY??X=
if (ret.skill != 5221004) -P=Hp/ELi
lea.skip(4); S$ 91L
*gN)a%9
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); b "5WsJ:'#
} 4$8\IJ7G
rfhvd wwD
return ret; ]nQ(|$rW
} '0/[%Q
x-@6U
GsC4ty
--------------------------------------------------------------------------------- nh%Q";
LArfX,x3i
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java >A1;!kGE#
ph=U<D4
查找 TAZ+2S# #7
//战神Combo `r.
private int combo = 0; 3Uni{Z]Q)
private int comboCount = 0; r#/Bz5Jb*
*\F,?yU
将其修改为 =s1Pf__<k
//战神Combo .l~g`._
private int combo = 0; X1Y+ao 1)
private int comboCounter = 0; M7SVD[7~HM
xi"Ug41)
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) B e2yS]U
应该也可以重新定义comboCounter这个变量 没实验 )n1 7}Qm`V
y`-5/4
然后在下面适当处增加两个函数 5gY9D!;:0D
x|<89o
L
public int getCombo() { o'p[G]NQ1o
return this.comboCounter; 3(>NS ?lX
} [7gwJiK
"QCVi R
public int setCombo(int combo) { q<wQ/m
return (this.comboCounter = combo); is}Y+^j.
} IT\
x0b cv
'@eH)wh@m)
代码就修改完毕了 编译后 怪物就应该能掉血了! f7j9'k
3dC;B@
Zcxj.F(,
大概原因分析: ?K^~(D8(
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! pn4~?Aua0/
3、[079咖啡端]修复双击人物客户端自动退出问题 &p:GB_
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, 73kL>u
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java HDT-f9%}<4
GYNLyd)
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 |iB
svI:
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 cY[qX/0~
%Dm:|><V$b
处理方法: ~QE- $;
R%^AW2
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java Ems0"e
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) {Qj7?}xW
glP
W9q,f
SDICN0X*
找到 L=5Fvm
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); D``>1IA]
-O?&+xIK&
\x+ "1
xsSX~`
?FwjbG<
替换成 b0R{cj=<[
mplew.writeInt(0); {-)*.l=
mplew.writeShort(0); -
XARew
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); ]eIV'lP,j/
List<Item> chairItems = new ArrayList(); RaLc}F)9
for (IItem item : iv.list() ) { Com`4>0>I
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { $+@xwuY'+
//chairItems.add(item); U Zc%XZ`"V
} dX5|A_Ex
} ex-W{k$
mplew.writeInt(chairItems.size()); #Vh$u%q3
for (IItem item : chairItems ) { };@J)}
mplew.writeInt(item.getItemId()); z+6%Ya&ls
} Z;nUS,?om
mplew.writeInt(0); vP{;'R
4、修复咖啡端不消耗飞镖 !x1ivP
RangedAttackHandler.java txXt<]N
#gY|T|
找到 #[ch?K
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) {
}uk]1M2=
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); L\("
// } Blnc y
2x dN0S
按上面方式处理 LjMhPzCp
5、修复黑龙项链带不了的BUG Yq0=4#_
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 yaKw/vV
*'nZ|r v
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] X"3Za[9j
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] Q!"W)tD
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] V-TWC@Y"
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] ?tFsSU
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] 7c.LyvM
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] Z7Xic5PI{4
Eqp.Ring.1112907.name 小鱼戒指 [2095754] 6pY<,7t0
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] HrS
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] wQ/Z:
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] rLOdQN
Eqp.Ring.1122000.name 黑龙项环 [2095962] *IBCThj
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] .>{I S4
##clReS
再来看下其他项链在哪个位置 < .B^\X$
TkSeD
P
_f@,
>l
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] R
SqO$~
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] uV+.(sjH
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] w0 0Ba^W
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870] 3Mt Alc0xp
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] ,?zOJ,wl
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] It3.
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] $yg=tWk
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] RTRi{p
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] Jsp>v'Qvq
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] DX%D8atrr
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] dt|f4XWF
~7Jj\@68
;m cu
(J
`<^1Ik[g
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里)
Y+'522er
/yS/*ET8
现在要做的是把这两个物体重新搬到 Accessory组里。
y<A%&
;f)o_:(JJ
;(,1pi7|
解决办法: , 1`-u$
K5SP8<.
N_),'2
找到服务端目录 wz\String.wz\Eqp.img.xml uw`fC%-xh
=F
rbhh57
类似这样的结构 [W2GLd]
`Aa*}1
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<tp
#KZE
<imgdir name="Eqp.img"> UAq%Y8KA
<imgdir name="Eqp"> "/}cV5=Z
<imgdir name="Accessory"> ?sm@lD
Z\
<imgdir name="1010000"> !_SIq`5]@
<string name="name" value="褐色落腮胡"/> @%sr#YqY
</imgdir> -C<Ni
<imgdir name="1010001"> 6`l7saHXE
<string name="name" value="黑胡子"/> u }~%9Pi
</imgdir> .WT^L2l%
<imgdir name="1010002"> s;4r)9Uvx
<string name="name" value="忍者口罩"/> nH% 1lD?:
</imgdir> JOm6Zc
<imgdir name="1010003"> ('VHL!
<string name="name" value="刮脸痕迹"/> 1xE*quhrh
Ar VNynQ
KL\]1YX
查找 name="Ring" 再查找 1122000 (黑龙项环代码) V_-{TGKX
q^k]e{PD
类似这样 #8[iqvE
+1j+%&).
<imgdir name="1112906"> a#o6Nv
<string name="name" value="心心祝福戒指"/> h1 (MvE
t
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> &b7i> ()
</imgdir> #cD20t
<imgdir name="1112907"> ~^R?H S
<string name="name" value="小鱼戒指"/> K?:wX(JYT
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> EU"J'?
</imgdir> [#-!&>
<imgdir name="1112916"> <UMT:`h1MZ
<string name="name" value="寂寞单身戒指"/> Oe[qfsdW
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> #J<IHNRt
</imgdir> .a *^6TC.
<imgdir name="1122000"> jwd{CN%
<string name="name" value="黑龙项环"/> eq#x~O4
</imgdir> c/\$AJV.H
<imgdir name="1122007"> '{(/C
?T
<string name="name" value="休彼德蔓的项链"/> duk:: |{F
</imgdir> O9tgS@*Tv
{#'M3z=
把这段代码剪切出来 e=%6\&q
]h6mJ{
k
<imgdir name="1122000"> ,Y3wXmG
<string name="name" value="黑龙项环"/> dn)pVti_
</imgdir> ,dO$R.h
<imgdir name="1122007"> 1-bQ
( -
<string name="name" value="休彼德蔓的项链"/> p3YF
</imgdir> 5zBayJh#
czv )D\*
放到<imgdir name="Accessory"> 组里。 +|=5zWI/
|U4t 8
最后类似这样的结构 Qo;#}%}^^
Nu%:7
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> x3++JG
<imgdir name="Eqp.img"> .A2u7*h&
<imgdir name="Eqp"> r9d dVD
<imgdir name="Accessory"> Vdz(\-}ao
<imgdir name="1122000"> Hz6yy*
<string name="name" value="黑龙项环"/> 3Ta<7tEM
</imgdir> g2'Q)w
<imgdir name="1122007"> /P3s.-sL
<string name="name" value="休彼德蔓的项链"/> M?fRiOj
</imgdir> $ZOKB9QccC
<imgdir name="1010000"> 0{
;[k
<string name="name" value="褐色落腮胡"/> , JUP
</imgdir> xFY<
ns
<imgdir name="1010001"> <7%4
=
<string name="name" value="黑胡子"/> `bF]O"
</imgdir> WgK |r~
<imgdir name="1010002"> U
DC>iHt
<string name="name" value="忍者口罩"/> WDdp(<
</imgdir> q4rDAQyPO
11Hf)]M
bb^$]lT'
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 ^,M&PP6
6、修复PB掉线问题 Vt!<.8&`
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- bG6<=^
@\UoZv(
[Ifhh2
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> p!~{<s]
<imgdir name="8820009.img"> |rbl sL2?Z
<imgdir name="info"> q
T pvz
<int name="bodyAttack" value="0"/> 'F[ C 4
<int name="level" value="1"/> ^sjL@.'m$N
<int name="maxHP" value="200000"/> _%$(D"^j
<int name="maxMP" value="0"/> :<$IGzw}.
<int name="speed" value="0"/>
(s\"
:5
C
<int name="PADamage" value="0"/> ;dh8|ujh
<int name="PDDamage" value="0"/> XN=Cq*3}
<int name="MADamage" value="0"/> X)TUKt
<int name="MDDamage" value="0"/> P_w\d/3
<int name="acc" value="0"/> r\-25F<e5
<int name="eva" value="0"/> >`@yh-'r
<int name="exp" value="0"/> ,LHQ@/}A C
<int name="undead" value="0"/>
j{;RuNt
<int name="pushed" value="1"/> 4JD 8w3u/
<float name="fs" value="10.0"/> ]O;Hlty(g
<int name="removeAfter" value="5"/> o-D,K dY
<int name="summonType" value="12"/> ^QKL}xiV:
<int name="hideName" value="1"/> 1xkU;no
<imgdir name="revive"> !dW77kLTg
<int name="0" value="8820001"/> OLdD3OI
<int name="1" value="8820003"/> X0.-q%5
<int name="2" value="8820005"/> !tNJLOYf
<int name="3" value="8820006"/> gxku3<S
<int name="4" value="8820004"/> j_r7oARL
<int name="5" value="8820002"/> A'\jaB
</imgdir> C,!}WB@VME
<int name="noFlip" value="1"/> ",
:Ta|
</imgdir> l<
y9ue=
<imgdir name="stand"> qWzzUM1=
<canvas name="0" width="4" height="4"> oe5.tkc
<vector name="origin" x="36" y="53"/> d$G<g78D
<int name="delay" value="30"/> k<M~co;L
<vector name="head" x="1" y="-1500"/> XI*_ti
</canvas> I:qfB2tL)O
</imgdir> P;dp>jL
<imgdir name="hit1"> Bw[
jrK
<canvas name="0" width="4" height="4"> u8wZ2j4S
<vector name="origin" x="36" y="53"/> s;0eD5b>x
<int name="delay" value="30"/> K~# wvUb
<vector name="head" x="1" y="-1500"/> /@.c
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