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隐藏内容已自动解锁 (满足: 时间满90天,人数超30)
由于刚才发错,三楼才是连接 k|5k8CRX
服务端修改文字教程 S!<"Swf:
1、[079咖啡端]添加打开一个没有JS的NPC出现对话框 o
Fi) d[`
打开scr/net/s(和谐)f/odinms/scripting/npc/NPCScriptManager.java SlT7L||Ww
c`pYc
找到 %2,/jhHL
public void start(MapleClient c, int npc) { Yu;9&b
try { pSXEJ 2k
NPCConversationManager cm = new NPCConversationManager(c, npc); @x*.5:[
if (cms.containsKey(c)) {
Y=|CPE%V
return; s_S$7N`ocS
} w#rVSSXQ3
cms.put(c, cm); Qqh^E_O
Invocable iv = getInvocable("npc/" + npc + ".js", c); [lZ=s[n.
if (iv == null || NPCScriptManager.getInstance() == null) { 1[px`%DR~
cm.dispose(); $-e=tWkgv
return; p_;r%o=
}
<irpmRQr
engine.put("cm", cm); U(!?d ]en
NPCScript ns = iv.getInterface(NPCScript.class); Z) t{JHm:
scripts.put(c, ns); G-ZhGbAI7
ns.start(); E;$$+rA
} catch (Exception e) { <ipWMZae0F
log.error("Error executing NPC script " + npc, e); oHk27U G
dispose(c); cX Ma\#P
cms.remove(c); r\B"?oqC
} 5DUi4 Cbgy
} L@+Z)# V
+2El
全选替换掉 eq{
[?/
将下面一段代码替换进去 ^t7_3%%w
public void start(MapleClient c, int npc) lZBv\JE
{ 0yKhp:^
try { #'wL\3
if (c.getPlayer().isGM()) =CE HRny
c.getPlayer().dropMessage("[系统提示]您已经建立与NPC:" + npc + "的对话。"); 0a@c/XGBp
Zq^^|[)bA
NPCConversationManager cm = new NPCConversationManager(c, npc); vU7&'ca
if (this.cms.containsKey(c)) \:h0w;34O
return; l*qk1H"g
8ZFH}v@V1'
this.cms.put(c, cm); N?zV*ngBS
Invocable iv = getInvocable("npc/" + npc + ".js", c); 1B(G]o_>!
if ((iv == null) || (getInstance() == null)) { c|+y9(0|y
cm.sendOk("对不起,我并没有被管理员设置可使用,如果你觉得我应该工作的,那就请你汇报给管理员.\r\n我的ID编号: #r" + npc + "#k."); B9AbKK$`
cm.dispose(); d
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return; z41D^}b
} i"<ZVw
this.engine.put("cm", cm); my]P_mE
NPCScript ns = (NPCScript)iv.getInterface(NPCScript.class); 5e
)i!;7Uv
this.scripts.put(c, ns); DgVyy&7>
ns.start(); l-XnB
} catch (Exception e) { =^#0.
log.error("Error executing NPC script " + npc, e); qA04Vc[2
dispose(c); d;<.;Od$`
this.cms.remove(c); !@A|L#*
} y%JF8R;n
} Y1|^>C#a
2、[079咖啡端]修复怪物打不死 ]M uF9={
1.打开源码找到net\s(和谐)f\odinms\net\channel\handler\AbstractDealDamageHandler.java fH; |Rm
X&/(x
找到这个函数parseDamage() 然后用下面的代码替换 注意替换前先备份! 'Z y{mq\
VYHOk3
--------------------------------------------------------------------------------- r<v_CFJ
Ls(&HOK[p
public AttackInfo parseDamage(MapleCharacter c, LittleEndianAccessor lea, boolean ranged) { aw]8V:)$J
AttackInfo ret = new AttackInfo(); |K6nOX!i
lea.readByte(); KjC[q
lea.skip(8); x~%\y
ret.numAttackedAndDamage = lea.readByte(); G$|G w
lea.skip(8); k~& o
ret.numAttacked = (ret.numAttackedAndDamage >>> 4 & 0xF); yX`J7O{=
ret.numDamage = (ret.numAttackedAndDamage & 0xF); @::lJDGVv
ret.allDamage = new ArrayList(); KoFv0~8Q
ret.skill = lea.readInt(); @\+%GDv
lea.skip(8); L-j/R1fTvl
if ((ret.skill == 2121001) || (ret.skill == 2221001) || (ret.skill == 2321001) || (ret.skill == " xlJs93c
y _6
r/z^
5201002) || (ret.skill == 14111006) || (ret.skill == 5101004) || (ret.skill == 15101003)) 3|jn,?K)N
ret.charge = lea.readInt(); sFC
f\y
else { =?^-P{:\?
ret.charge = 0; @}ZGY^
} 75<el.'H
R&gWqt/
if (ret.skill == 1221011) s* @QT8%
ret.isHH = true; } mgVC
X"wFQa
lea.readInt(); t&38@p
ret.aresCombo = lea.readByte(); G}Gb|sD
Zq
int sourceid = ret.skill; w{~" ;[@
if ((sourceid == 21100004) || (sourceid == 21100005) || (sourceid == 21110003) || (sourceid == 4bE42c=Ca7
$vz_%Y
21110004) || (sourceid == 21120006) || (sourceid == 21120007)) I{Rz,D uAL
c.setCombo(1); { qjUI
2UQN*_
ret.pos = lea.readByte(); x4@MO|C
ret.stance = lea.readByte(); >}mNi:6xq
y)IGTW o
if (ret.skill == 4211006) { z_'dRw
return parseMesoExplosion(lea, ret); wQ@Zwbx
} V, E9Uds
d4Ixuux<3
if (ranged) { rYD']%2
lea.readByte(); )eVzS j>MT
ret.speed = lea.readByte();
/\nJ
lea.readByte(); n&(3
o6i'
ret.direction = lea.readByte(); 9GtLMpy
lea.skip(7); \
=S3 L<
if ((ret.skill == 3121004) || (ret.skill == 3221001) || (ret.skill == 5221004) || (ret.skill == wE)]
ah:
$tEdBnf^ca
13111002)) n<=y"*
lea.skip(4); av"Dljc
} cl?<
7
else { 6V+V
zDo
lea.readByte(); x-tm[x@;o
ret.speed = lea.readByte(); L(W%~UGN
V
lea.skip(4); Hi$#!OU
} K6ciqwUO
{npOlV
for (int i = 0; i < ret.numAttacked; ++i) { t2~"B&7My
int oid = lea.readInt(); ,nI_8r"M>
uQO(?nCi
lea.skip(14); !'+\]eA
RzMA\r;#
List allDamageNumbers = new ArrayList(); $ V3n~.=
for (int j = 0; j < ret.numDamage; ++j) { <1
TlW
~q<
int damage = lea.readInt(); $#D
n 4
'
l|41wxk
MapleStatEffect effect = null; 1<;\6sg
if (ret.skill != 0) _xa}B,H
effect = SkillFactory.getSkill(ret.skill).getEffect(c.getSkillLevel(SkillFactory.getSkill SlR7h$r'
{`($Q$Q1
(ret.skill))); Oib[\O7[z
}5QZ6i#
if ((damage != 0) && (effect != null) && (effect.getFixedDamage() != 0)) }#1UD
damage = effect.getFixedDamage(); jQO*oq}
u}^a^B$
allDamageNumbers.add(Integer.valueOf(damage)); cPV5^9\T
}
b$PT_!d
if (ret.skill != 5221004) w{RNv%hJ$=
lea.skip(4); NJ.rv
A{G5Plrh
ret.allDamage.add(new Pair(Integer.valueOf(oid), allDamageNumbers)); 9zmD6G!}t
} Cm9 9?K
| pF5`dX
return ret; 7ZL,p:
f
} *sjj"^'=
2*N&q|ED
F|DR
--------------------------------------------------------------------------------- 6\%r6_.d
)Uc$t${en
2.接着找到net\s(和谐)f\odinms\client\MapleCharacter.java N'htcC
y?[5jL|Ue
查找 M?QQr~a
//战神Combo D1oaG0
private int combo = 0; }_Tt1iai*
private int comboCount = 0; cb\jrbj6
z
]'|nX
将其修改为 9Ilfv
//战神Combo b0!*mrF]6
private int combo = 0; tq2-.]Y@U
private int comboCounter = 0; oXnC"y}0P
[8{_i?wY
此时应再查找comboCount 将其修改为comboCounter(不然原变量将不可用 导致变量未定义) -bv>iIC
应该也可以重新定义comboCounter这个变量 没实验 +ZY2a7uI
,w,ENU0~f
然后在下面适当处增加两个函数 Q@PJ)f
wN
JHnk%h0
public int getCombo() { lp IteZw:
return this.comboCounter; 2,rY\ Nu_
} K-N]h
'm
public int setCombo(int combo) { K(%dcUGDK>
return (this.comboCounter = combo); (xI)"{
} 4x=V|"
VFQq`!*i
代码就修改完毕了 编译后 怪物就应该能掉血了! #9URVq,
x8\E~6`,
w:~nw;.T
大概原因分析:
iK$Vd+Lgc
攻击封包数据改变,原来处理封包的方式已经不能适用了 所以应当修改原来的处理结构! Xw&QrTDS`
3、[079咖啡端]修复双击人物客户端自动退出问题 er&uC4Y]a
双击人物不管是自己还是他人都需要查看角色信息,原先我以为是加入的有家族的原因。 换了个没家族的号还是那样, Z&AHM &,yj
结果我就感觉应该是处理封包的问题了。 说明白点就是 MaplePacketCreator.java 有问题,然后我又仔细比较了下 楚天和咖啡端的 MaplePacketCreator.java ORUWslMt
aS c#&{
发现charinfo 处理有出入。 咖啡端似乎少了一些东西, 就是椅子列表显示那部分。 于是我对照两者的代码修复了下。 7qCJ]%
)b6
也不算是修复。 因为这样弄过以后不会显示你有椅子。 抱歉。 我JAVA不太行。 大家原谅下了。 7f.4/x^
;D%$Eh&oma
处理方法: EGp~Vo-
Bl>_&A)
打开 src\net\s(和谐)f\cherry\tools\MaplePacketCreator.java 3?a0
+]
(或者是src\net\s(和谐)f\odinms\tools\MaplePacketCreator.java) >1#DPU(g
53g8T+`\(
Z'7 c^c7_
找到 nF|#@O`1
mplew.write(HexTool.getByteArrayFromHexString("00 00 00 00 00 00 01 00 00 00 D0 ED 2D 00 0C 87 A5 16 B4 F0 B0 16 10 00 00 00 84 E3 C6 2A 36 15 CF 59 6C 24 3E 00 CD DB 43 00 10 00 00 00 02 00 00 00 67 34 00 00 7F 36 00 00 DD CD CF 2A 10 00 00 00 B4 8B BB 2A 00 00 00 00 00 00 00 00 01 00 CD 00 10 00 00 00 18 E6 C6 2A DE 26 93 07 FD DC AB 7B 45 08 08 08 10 00 00 00")); v!WU |=u
67Af} >Q
rD:gN%B=
c#]'#+aH
ykErt%k<n
替换成 T*7S;<2
mplew.writeInt(0); MzBfHt'Rk
mplew.writeShort(0); ]2hF!{wc
MapleInventory iv = chr.getInventory(MapleInventoryType.SETUP); s:-8 Z\,
List<Item> chairItems = new ArrayList(); _C7abw-
for (IItem item : iv.list() ) { i{Y=!r5r
if ((item.getItemId() >= 3010000) && (item.getItemId() <= 3020001)) { G1`mn$`kq
//chairItems.add(item); )^*9
oqQ
} hY\Eh.
} M Ak-=?t
mplew.writeInt(chairItems.size()); o[5=S,
'
for (IItem item : chairItems ) { Y&ct+w]%
mplew.writeInt(item.getItemId()); <Tj"GVZAEO
} <~IH`
mplew.writeInt(0); z^gDbXS
4、修复咖啡端不消耗飞镖 hNu>s
RangedAttackHandler.java W}#QKZ)MB
S3%.-)ib
找到 j1'xp`jgv
//if (player.getJob().isA(MapleJob.Ares_1) || player.getJob().isA(MapleJob.Ares_2) || player.getJob().isA(MapleJob.Ares_3) || player.getJob().isA(MapleJob.Ares_4)) { }qgqb
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, projectile, bulletConsume, false, true); x!Z:K5%O
// } >
gA %MT
D#vn {^c8O
按上面方式处理 X67C;H+
5、修复黑龙项链带不了的BUG -o=P85V
先解释一下为什么国服的黑龙项链带不上。 用1.5deMSwZ.exe 打开string.wz得到这样的结果 jKY Aid{-
]# tGT0
Eqp.Ring.1112904.name 彩虹星环绕戒指 [2095484] :F!dTD$
Eqp.Ring.1112904.desc 五彩斑斓的星星和心围绕着角色旋转。 [2095507] |G`4"``]k
Eqp.Ring.1112905.name 超大心环绕戒指 [2095572] gb!@OZ c
Eqp.Ring.1112905.desc 可爱的大心心在角色周围以心形模样旋转。 [2095595] sR7{ i
Eqp.Ring.1112906.name 心心祝福戒指 [2095664] TFiuz;*|
Eqp.Ring.1112906.desc 可爱的心心在角色头顶画出心形模样旋转。 [2095685] DTX/3EN
Eqp.Ring.1112907.name 小鱼戒指 [2095754] ^.pE`l%1}
Eqp.Ring.1112907.desc 装备时,会产生泡泡的效果。有时间限制。 [2095771] pgLzFY['
Eqp.Ring.1112916.name 寂寞单身戒指 [2095840] $@+p~ )r(l
Eqp.Ring.1112916.desc 单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。 [2095861] =)"NE>
Eqp.Ring.1122000.name 黑龙项环 [2095962] \NvC
Eqp.Ring.1122007.name 休彼德蔓的项链 [2096001] rahHJp.Ws
[%gK^Zt
再来看下其他项链在哪个位置 P#vv+]/
3Hb .ZLE#
N"q+UCRC
Eqp.Accessory.1122029.name 苏醒的冒险之心 [1897757] >/*?4
Eqp.Accessory.1122030.name 苏醒的冒险之心 [1897802] +X2 i/}
Eqp.Accessory.1122031.name 苏醒的冒险之心 [1897836] EOd.Tyb!/
Eqp.Accessory.1122032.name 苏醒的冒险之心 [1897870]
.ruz l(6
Eqp.Accessory.1122033.name 苏醒的冒险之心 [1897904] ECmHy@(
Eqp.Accessory.1122034.name 觉醒的冒险之心 [1897938] ,d9%Ce.$2
Eqp.Accessory.1122035.name 觉醒的冒险之心 [1897983] 2n-Tpay0
Eqp.Accessory.1122036.name 觉醒的冒险之心 [1898017] orcZyYU
Eqp.Accessory.1122037.name 觉醒的冒险之心 [1898051] wiK@o$S-
Eqp.Accessory.1122038.name 觉醒的冒险之心 [1898085] lx A<iQia
Eqp.Accessory.1122058.name 休彼德蔓的混沌项链 [1898119] mh!N^[=n
|!jYv'%
~pX(w!^
Nqo#sBS
很明显盛大把 黑龙项链 和 休彼德蔓的项链 故意或者无意放错了地方,放到了(戒指组里) ?3B t;<^
`? 9]'
现在要做的是把这两个物体重新搬到 Accessory组里。 >#"jfjDuR
#z-iL!?
mVc'%cPaw
解决办法: u8{@PlS
o{S}e!Vb
YoSo0fQA
找到服务端目录 wz\String.wz\Eqp.img.xml =F^->e0N
X:xC>4]gG'
类似这样的结构 Cu)%s
[0**&.obz
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> 7gZVg@
<imgdir name="Eqp.img"> 9H
!B)
<imgdir name="Eqp"> jm#F*F vL
<imgdir name="Accessory"> thlpj*|
<imgdir name="1010000"> dy8In%
<string name="name" value="褐色落腮胡"/> D@sx`H(
</imgdir> e4>L@7
<imgdir name="1010001"> T@d_t
<string name="name" value="黑胡子"/> <{-(\>f!9
</imgdir> !}Woo$#ND
<imgdir name="1010002"> hy!'Q>[`
<string name="name" value="忍者口罩"/> B
$ y44
</imgdir> n]6}yJJo
<imgdir name="1010003"> )<]w23i
<string name="name" value="刮脸痕迹"/>
Rsa\V6N>
6N)<
o ;U
:*F3
查找 name="Ring" 再查找 1122000 (黑龙项环代码) ~vjr;a(B
Nj3^"}V
类似这样 c'TiWZP~
Oo3qiw
<imgdir name="1112906"> aOAwezfYR
<string name="name" value="心心祝福戒指"/> V1CSXY\2
<string name="desc" value="可爱的心心在角色头顶画出心形模样旋转。"/> ^
2Fs)19R
</imgdir>
"df13U"
<imgdir name="1112907"> 7YQK@lS
<string name="name" value="小鱼戒指"/> 3[|:sa8?s
<string name="desc" value="装备时,会产生泡泡的效果。有时间限制。"/> fY,@2VxyfA
</imgdir> ^w&5@3d
<imgdir name="1112916"> MQbNWUi
<string name="name" value="寂寞单身戒指"/> KL:6P-3
<string name="desc" value="单身贵族的独立宣言,玩得就是“寂寞”!最IN的单身标记,高调不怕围观。"/> 7(+OsE
</imgdir> &}L36|A:
<imgdir name="1122000"> \@
WsF$
<string name="name" value="黑龙项环"/> ZH`K%h0
</imgdir> #(26t _a
<imgdir name="1122007"> ]P}K3tN%]
<string name="name" value="休彼德蔓的项链"/> m_r@t*
</imgdir> \Z6gXO_
r0hta)xa
把这段代码剪切出来 `ykMh>*{
<x>k3bD
<imgdir name="1122000"> XEgx#F ;F
<string name="name" value="黑龙项环"/> "Dmw-
</imgdir> yp^[]Mz=
<imgdir name="1122007"> dEAAm=K,<
<string name="name" value="休彼德蔓的项链"/> f!uA$uLc
</imgdir> mvL0F%\.\
u75)>^:I
放到<imgdir name="Accessory"> 组里。 >H=Q$gI
:xAe<Pq
最后类似这样的结构 ()3x%3
Z+`{JE#
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> yuy+}]uB@
<imgdir name="Eqp.img"> 8 /RfNGY
<imgdir name="Eqp"> z6L>!=
<imgdir name="Accessory"> d<|lLNS
<imgdir name="1122000"> gn[$;*932z
<string name="name" value="黑龙项环"/> b*6c.o
</imgdir> #<WyId(
<imgdir name="1122007"> Z@c0(ol
<string name="name" value="休彼德蔓的项链"/> %x'bo>h@
</imgdir> TYJnQ2m
<imgdir name="1010000"> w ;s ]n
<string name="name" value="褐色落腮胡"/> \/x)BE,
</imgdir> C9z~)aL
}7
<imgdir name="1010001"> !
mErt2UJl
<string name="name" value="黑胡子"/> 6b+ WlIb
</imgdir> :>er^\
<imgdir name="1010002"> jV|$?
Rcl%
<string name="name" value="忍者口罩"/> &)"7am(S`
</imgdir> HhY2`P8
M|Lw`?T
sJHy=z0m
然后重启服务端就OK。 装备上黑龙项链把。 不用源代码即可修复。 G\,A> mT/P
6、修复PB掉线问题 0,L$x*Nj5
-----------新建文档 复制以下代码 将文件重命名为8820009.img.xml 放到服务端WZ中对应的xml下-- E^EU+})Ujr
"[".3V
TW-zh~|F
<?xml version="1.0" encoding="UTF-8" standalone="yes"?> s:m<(8WRw
<imgdir name="8820009.img"> g.`t!6Hc
<imgdir name="info"> die2<'\4%
<int name="bodyAttack" value="0"/> Ei?9M^w
<int name="level" value="1"/> tmY-m,U
<int name="maxHP" value="200000"/> iuU3*yyn
<int name="maxMP" value="0"/> i Ks,i9j
<int name="speed" value="0"/> kb}]sj
<int name="PADamage" value="0"/> oZ*=7u
<int name="PDDamage" value="0"/> .olPm3MC
<int name="MADamage" value="0"/> BhE~k?$9
<int name="MDDamage" value="0"/> z7.C\l
<int name="acc" value="0"/> \$~oH3m&
<int name="eva" value="0"/> r3BDq
<int name="exp" value="0"/> oX:1 qJrC
<int name="undead" value="0"/> ;SlS!6.W-
<int name="pushed" value="1"/> ~d#;r5>
<float name="fs" value="10.0"/> b0z{"
<int name="removeAfter" value="5"/> vElL.<..
<int name="summonType" value="12"/>
Ae{4AZ
<int name="hideName" value="1"/> g_Dt} !A\B
<imgdir name="revive"> tE9_dR^K
<int name="0" value="8820001"/> abJ@>7V
<int name="1" value="8820003"/> :zn ?<(sQ
<int name="2" value="8820005"/> $E9daUt8"J
<int name="3" value="8820006"/> xJH9qc ME
<int name="4" value="8820004"/> 8NF;k5
<int name="5" value="8820002"/> >gOI]*!5
</imgdir> J:mu%N`
<int name="noFlip" value="1"/> WT ~dA95
</imgdir> OCOO02Wq1
<imgdir name="stand"> 0P%|)Ae
<canvas name="0" width="4" height="4"> yZ(Nv $[5
<vector name="origin" x="36" y="53"/> EkB6- nz
<int name="delay" value="30"/> Y9co?!J 5M
<vector name="head" x="1" y="-1500"/> n%MYX'0
</canvas> K^cWj_a"
</imgdir> cJ(zidf_$
<imgdir name="hit1"> 5S-o
2a
<canvas name="0" width="4" height="4"> ncw
?;
<vector name="origin" x="36" y="53"/> SFk
11
<int name="delay" value="30"/> sKB-7
<vector name="head" x="1" y="-1500"/> XB!`*vZ/<
</canvas> |>/&EElD
</imgdir> ! MF"e|W
<imgdir name="die1"> Oz9Mqcx
<canvas name="0" width="213" height="450"> s>M~g,xTU
<vector name="origin" x="774" y="495"/> lA
Ck$E
<int name="delay" value="180"/> <
jocfTBk
<vector name="head" x="1" y="-1500"/> 7L~ zI>2
<int name="a0" value="255"/> -RqAT 1
<int name="a1" value="255"/> FOUs=
E[
</canvas> jO3u]5}.6
<canvas name="1" width="227" height="493"> X?}GPA4 W
<vector name="origin" x="778" y="534"/> +O!M>
<int name="delay" value="180"/> `6S=KRv
<vector name="head" x="1" y="-1500"/> g`5`KU|
</canvas> M-qxD"VtV=
<canvas name="2" width="232" height="497"> B,m$ur#$
<vector name="origin" x="783" y="533"/> >y06
s{[
<int name="delay" value="180"/> X5
oW[
<vector name="head" x="1" y="-1500"/> GFc
</canvas> W1vAK
<canvas name="3" width="237" height="497"> {, *Y
<vector name="origin" x="787" y="529"/> A2O_
pbQti
<int name="delay" value="180"/> <{z3p:\
<vector name="head" x="1" y="-1500"/> D -+)M8bt
</canvas> d`],l\oC
<canvas name="4" width="239" height="494"> XdIVMXLL\
<vector name="origin" x="788" y="525"/> j@?[vi
<int name="delay" value="180"/> Cp~3Jm3
<vector name="head" x="1" y="-1500"/> ZNH*[[Pf
</canvas> M;TfD
<canvas name="5" width="241" height="496"> 1~xn[acy
<vector name="origin" x="789" y="526"/> divZJc
<int name="delay" value="180"/> 1KIq$lG{ E
<vector name="head" x="1" y="-1500"/> +q_lYGTi
O
</canvas> neY=:9
<canvas name="6" width="243" height="494"> m9<[bEO<$
<vector name="origin" x="790" y="523"/> s*~jvL
<int name="delay" value="180"/>
3NxaOO`
<vector name="head" x="1" y="-1500"/> L};;o+5uJD
</canvas> cmGj0YUQ1
<canvas name="7" width="243" height="491"> 6<Pg>Bg
<vector name="origin" x="790" y="520"/> fF-\TW
<int name="delay" value="180"/> M_.,c Vk
<vector name="head" x="1" y="-1500"/> {@K2WB
</canvas> tU2t oV
<canvas name="8" width="241" height="483"> ao";5m
<vector name="origin" x="789" y="513"/> b
mq XP
<int name="delay" value="180"/> I.
\f0I'.
<vector name="head" x="1" y="-1500"/> D@b<}J>0'
</canvas> t1{%FJ0F
<canvas name="9" width="239" height="479"> #ZnX6=;X
<vector name="origin" x="788" y="510"/> [
|;Zxb:
<int name="delay" value="180"/> |`t!aG8
<vector name="head" x="1" y="-1500"/> :
$52Ds!i
</canvas> ^qN1~v=hS
<canvas name="10" width="237" height="476"> m)]fJ_
<vector name="origin" x="787" y="508"/> A7,$y!D
<int name="delay" value="180"/> b\Xu1>
<vector name="head" x="1" y="-1500"/> g$-D?~(Z
</canvas> a^}P_hg}-
<canvas name="11" width="230" height="485"> +@7x45;D
<vector name="origin" x="784" y="521"/> I#hg(7|",
<int name="delay" value="180"/> oQjB&0k4
<vector name="head" x="1" y="-1500"/> /%q9hI
</canvas> uSQ>oi]
<canvas name="12" width="235" height="490"> ~:b:_ 5"
<vector name="origin" x="779" y="535"/> )6R#k8'ERr
<int name="delay" value="180"/> xdBZ
^Q
<vector name="head" x="1" y="-1500"/> % x*Ec[l
</canvas> Y /ac}q
<canvas name="13" width="275" height="495"> 1q233QSW)
<vector name="origin" x="797" y="540"/> Ccd7|L1
<int name="delay" value="180"/> D15u1A
<vector name="head" x="1" y="-1500"/> Q}f}Jf3P
</canvas> WoWM
<canvas name="14" width="284" height="495"> 5@Lxbe(
q
<vector name="origin" x="797" y="540"/> G$kwc
F'C
<int name="delay" value="180"/> d_7Xlp@
<vector name="head" x="1" y="-1500"/> ESf7b `tS
</canvas> (R*jt,x
<canvas name="15" width="249" height="493"> io33+/
<vector name="origin" x="786" y="538"/> >\oJ&gdc
<int name="delay" value="180"/> lbuW*)
<vector name="head" x="1" y="-1500"/> F?,&y
)ri
</canvas> Py2
5k 0j!
<canvas name="16" width="218" height="464"> Jx
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<vector name="origin" x="774" y="509"/>
IOSoc 7+"
<int name="delay" value="180"/> Q3O .<9S
<vector name="head" x="1" y="-1500"/> ]pP2c[;
</canvas> .8PO7#
<canvas name="17" width="213" height="480"> Rd1ku=
<vector name="origin" x="774" y="525"/> _Il9s#NA%
<int name="delay" value="180"/> jnKM6%z
<vector name="head" x="1" y="-1500"/> w3bH|VnU8;
</canvas> s$\8)V52
<canvas name="18" width="213" height="488"> a4CNPf<$
<vector name="origin" x="774" y="533"/> Gx* 0$4xJ3
<int name="delay" value="180"/> L9
YwOSb.
<vector name="head" x="1" y="-1500"/> |e[0Qo@
</canvas> e}4^N1'd/
<canvas name="19" width="214" height="491"> A"3&EuvU
<vector name="origin" x="775" y="536"/> 3;l>x/amk
<int name="delay" value="180"/> eP)YJe 3
<vector name="head" x="1" y="-1500"/> M^JZ]W(
</canvas>
2:5gMt
<canvas name="20" width="216" height="489"> >=W#z
<vector name="origin" x="776" y="534"/> W*DIW;8p
<int name="delay" value="180"/> Q]g 4gj
<vector name="head" x="1" y="-1500"/> ,JB
w$C
</canvas> %FI6\|`M
<canvas name="21" width="213" height="450"> [dF=1E>W_J
<vector name="origin" x="774" y="495"/> A%w]~ chC9
<int name="delay" value="600"/> .rB;zA;4S)
<vector name="head" x="1" y="-1500"/> E+c3KqM
</canvas> '%RK KA
</imgdir> a*8.^SdzR
</imgdir> V?J,ab$X#
7、锁定某些地图不能进 #`L}.
打开MapleGenericPortal.java FR6I+@ oX~
搜索 changed = true; kRX
g."b(
在上面加入以下语句 n]fbV/ x
if (getTargetMapId() >= 910000003 && getTargetMapId() <= 910000022) { AW;)_|xM
c.getSession().write(MaplePacketCreator.enableActions()); ]XafFr6pe
player.getClient().getSession().write(MaplePacketCreator.serverNotice(5, "[任务公告:请通过npc进入任务房间!")); GuY5 %wr
} else { ._8cJf.ae
c.getPlayer().changeMap(to, pto); ?*mbce[
} pr,1Wp0l
t-x"(
编译,OK f]A6Mx6
8、lockmap(锁定地图) \lakT_x
/* XQY&4tK
地图锁写脚本 L(n~@gq
演示NPC程序 P$
dgO
只供学习参考 ?G>TaTiK#
*/ )~mc1U`b
GV@E<dg$R
~q|e];tA
importPackage(net.s(和谐)f.cherry.scripting); F*]
.
var Itemid = 4001126; //设置需要的道具ID
DfzUGX
var Itemsl = 10; //设置数量 42LXL*-4
PXu<4VF
function start(ms) { >h( rd1
if (! AbstractPlayerInteraction(ms.getPlayer().getClient()).haveItem(Itemid, Itemsl)){ u`
Qcw|R+
AbstractPlayerInteraction(ms.getPlayer().getClient()).warp(910000000,0); Tl7:}X<?
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("此地图已被GM限制进入,系统已将你返回", 250, 20); @N_H]6z4
}else{ MMr7,?,$
AbstractPlayerInteraction(ms.getPlayer().getClient()).showInstruction("通过验证", 250, 20); U+r#YE.
}
Z#t)Z "
} #!&R7/
KdD
解锁地图 tP(bRQ>
/* a<"& RnG(
地图锁写脚本 2hC$"Dfp
演示NPC程序 v*fc5"3eO
只供学习参考 3a)Q:#okD
*/ IS4K$Ac.
SF7b1jr
-Fc#
var Maps = Array(910000001,910000002,922000021,922010504,240010900); xPJJ
!mY
var status = 0; n_&)VF#n(
var MapString = "" Yg,lJ!q
function start() { 2CgIY89O
status = -1; m;+1;B
action(1, 0, 0); 0t[mhmSU,
} sr@XumT
4NR5?s
function action(mode, type, selection) { ]9< 9F ?
if (mode < 1) { 3N*C]
cm.dispose(); cB F%]
)!
} else { 4-rI4A<
if (mode == 1) -qP[$Q
status++; <H
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else 7Z~szD
status--; -LK(C`gB
if (status == 0) { W
(c\$2`
for(i = 0; i < Maps.length; i++){ +Y]*>afG
var NextMap = cm.getC().getChannelServer().getMapFactory().getMap(Maps<i>); .'mC3E+$
var MapName = NextMap.getMapName(); aq \TO?
var MapFy = NextMap.getOnUserEnter(); -xgmc-LGo
if (MapFy != "lockmap"){ u2O^3rG-
MapString = MapString + "#L" + i + "##b锁定地图#k---" + MapName + "#b(未锁定)#k\r\n"; @=#s~ 3
}else{ -x\l<\*
MapString = MapString + "#L" + i + "##r解锁地图#k---" + MapName + "#r(已锁定)#k\r\n"; uvv-lAbjw
} -&D6w9w
} >upUY(3&
cm.sendSimple(MapString); 78J.~v/
si.a]k/f
} else if (status == 1) { )hJjVitG
var MapStats = cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).getOnUserEnter(); 0@x$Cp
if(MapStats != "lockmap"){ |b~g^4
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("lockmap") SWO!E
cm.sendOk("锁定地图成功"); y$9t!cx
cm.dispose(); :O+b4R+
}else{ 4x?u5L
9o
cm.getC().getChannelServer().getMapFactory().getMap(Maps[selection]).setOnUserEnter("") G
/3lX^Z>
cm.sendOk("解锁地图成功"); "v(]"L
cm.dispose(); ?[/,*Q%
} ]JPPL4wAT
} rZQHB[^3
} 2pNJWYW
"
} 2LH;d`H[0
9、上线自动穿装备 JU \J
src\net\s(和谐)f\odinms\net\login\handler d*(Bs$De
m9w
;a
CreateCharHandler.java +pViHOJu&V
9l_?n@
IeI%X\G
搜索 MapleInventory equip = newchar.getInventory(MapleInventoryType.EQUIPPED); {!Z_&i5
:9q^
在下面添加以下语句,即可编译,装备ID自己换吧 7^ {hn_%;
IItem eq_top = MapleItemInformationProvider.getInstance().getEquipById(1052081); [#6Esy8|
eq_top.setPosition((byte) -5); J*&=J6
equip.addFromDB(eq_top); oqHm:u^2
IItem eq_bottom = MapleItemInformationProvider.getInstance().getEquipById(bottom); Ul0<Zxv
eq_bottom.setPosition((byte) -6); by<@Zwtf
equip.addFromDB(eq_bottom); ]%8;c
IItem eq_shoes = MapleItemInformationProvider.getInstance().getEquipById(shoes); 7:q-NzE\6
eq_shoes.setPosition((byte) -7); RW[<e
equip.addFromDB(eq_shoes); :p)9Heu
IItem eq_weapon = MapleItemInformationProvider.getInstance().getEquipById(weapon); x2c*k$<p
eq_weapon.setPosition((byte) -11); j?hyN@ns
equip.addFromDB(eq_weapon); poFjhq
/#(
IItem pHat = MapleItemInformationProvider.getInstance().getEquipById(1002562); %vYlu%c<
pHat.setPosition((byte) -101); ;p!hd}C
equip.addFromDB(pHat); #&KE_n
IItem pWeap = MapleItemInformationProvider.getInstance().getEquipById(1702174); #&c;RPac!6
pWeap.setPosition((byte) -111); JP@m%Yj
equip.addFromDB(pWeap); J7^T!7V.
10、结婚修复法 -?` l<y(
/* KBHKcFk
====================================== |8{iIvi/
小权改端技术 !
e,(Zz5
====================================== VD`2lGdF
*/ o?
"@9O?
首先,找到NPCConversationManager.java 7#.PMyK9
PlRs-% d
在合适的位置上插入以下代码(请直接复制,本人亲自测试,无错..所有端均可通过): uOqDJM'RM
58'y~Ou
public boolean createMarriage(String partner_) { //声明变量 pYUkd!K"
MapleCharacter partner = getCharByName(partner_); //名字 `
3P62M<
if (partner == null) { k#NMD4(%O
return false; %_O>Hy|p
} afq
+;Sh
partner.setMarried(true); }M@Jrq+7
getPlayer().setMarried(true); L(P:n-^
partner.setPartnerId(getPlayer().getId()); V*uu:
getPlayer().setPartnerId(partner.getId()); 3^yWpSC
if (partner.getGender() > 0) { J$*["y`+
Marriage.createMarriage(getPlayer(), partner); "hY^[@7 W
} else { [y;ZbfMP|o
Marriage.createMarriage(partner, getPlayer()); >,vW
} G*p.JsZP
return true; :!15>ML;-
} <KP
x0g?=b
\#7%%>p=O'
public boolean createEngagement(String partner_) { ^l9
*h
MapleCharacter partner = getCharByName(partner_); T\CQ
if (partner == null) { ~cj:AIF
return false; ,k' 6<Hw
} '^3pF2lIw
if (partner.getGender() > 0) { 8vo7~6yy
Marriage.createEngagement(getPlayer(), partner); 7$P(1D4
} else { zGz'2,o3
Marriage.createEngagement(partner, getPlayer()); c;}n=7,>:L
} Xtnmh)'K~#
return true; ^F9zS`Yz2
} 5<?$/H|7T
Pm;*Jv%
public void divorceMarriage() { //增加至XXXX vbh#[,lh
getPlayer().setPartnerId(0); 8&hn$~ate
getPlayer().setMarried(false); BW=6gZ_
Marriage.divorceMarriage(getPlayer()); ///结束至XXXX
{:OVBX
} Jiylrf`o
<%uZwk>#
先别着急这编译..请继续看下去 `^k<.O
z( [ $,e\
打开 src\net\s(和谐)f\odinms\scripting\npc 这个文件夹新建--文本文档--复制以下代码进去: TiEJyd`P
p&doQh
/* 7gmMqz"z(>
* @丶小_路. '6J$X-
*/ .h^Ld,Chj
H
1i4_T
package net.s(和谐)f.odinms.scripting.npc; u`,R0=<4
luog_;{h+
import java.sql.Connection; sn`?Foh
import java.sql.PreparedStatement; }U1shG[
import java.sql.ResultSet; HTpd~W/\
import java.sql.SQLException; =C1Qo#QQ%
Dq4}VkY
import net.s(和谐)f.odinms.client.MapleCharacter; }mZ*f y0t
5{aQ4H>~tx
import net.s(和谐)f.odinms.database.DatabaseConnection; &`2*6
)qa
D|3QLG
public class Marriage { a3IB, dr5P
private static final org.slf4j.Logger log = org.slf4j.LoggerFactory.getLogger(Marriage.class); lS*.?4zX
;K-t
public static void createMarriage(MapleCharacter player, MapleCharacter partner) { 3edK$B51;
try { &scD)
Connection con = DatabaseConnection.getConnection(); ,
)3+hnFY
PreparedStatement ps = con.prepareStatement("INSERT INTO marriages (husbandid, wifeid) VALUES (?, ?)"); o;I86dI6C
ps.setInt(1, player.getId()); W?Abx
ps.setInt(2, partner.getId()); cty#@?"e
ps.executeUpdate(); Cms"OkN
ps.close(); *.Hnt\4|
} catch (SQLException ex) { LOkDx2@g
log.warn("结婚: " + player.getName() + " 和 " + partner.getName(), ex); tzJtd
} <{Wa[
1D
} )W JI=jl
#wuE30d
public static void createEngagement(MapleCharacter player, MapleCharacter partner) { ^qr[?ky]&
try { }kef
rT
Connection con = DatabaseConnection.getConnection(); o;C)!
PreparedStatement ps = con.prepareStatement("INSERT INTO engagements (husbandid, wifeid) VALUES (?, ?)"); qZ1PC>
ps.setInt(1, player.getId()); yN%Pe:R
ps.setInt(2, partner.getId()); 3PeJPw
ps.executeUpdate(); Q[tz)99~
} catch (SQLException ex) { GQxJ (f
log.warn("宣布与参与 " + player.getName() + " 和" + partner.getName(), ex); xl=|]8w
} RVy 87_J1
} c4W"CD;D
b?L43t ,
public static void divorceEngagement(MapleCharacter player, MapleCharacter partner) { S^=/}PT'
try { V t;&2v
Connection con = DatabaseConnection.getConnection(); {z
~
'
int pid = 0; }gaKO 5
if (player.getGender() == 0) { baG I(Dk
pid = player.getId();
:8T@96]P
} else { w*@Z-'(j
pid = partner.getId(); <QLj6#d7Y
} A1T;9`E
PreparedStatement get = con.prepareStatement("SELECT FROM engagements WHERE husbandid = ?"); e}w!]
get.setInt(1, pid); Ll48)P{+}V
ResultSet rs = get.executeQuery(); Kx!|4ya,
PreparedStatement ps = con.prepareStatement("DELETE FROM engagements WHERE husbandid = ?"); {'aqOlw3<j
if (rs.next()) { <)rH8]V
ps.setInt(1, pid); n:z>l,`C]
} else { 4HmRsOl
return; ')~HOCBSE
} Yr0i9Qow
ps.executeUpdate(); <WkLwP3^
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET marriagequest = 0 WHERE id = ?, and WHERE id = ?"); 8#-}3~l[
ps1.setInt(1, player.getId()); :Xr3 3
ps1.setInt(2, partner.getId()); :b)@h|4
ps1.executeUpdate(); ~,1X>N"
} catch (SQLException ex) { 1nG"\I5N}
log.warn("宣布与参与 " + player.getName() + " 和 " + partner.getName(), ex); cu|q&
} YP97D n
} NO1]JpR
sOenR6J<$
public static void divorceMarriage(MapleCharacter player, MapleCharacter partner) { 3e1"5~?'<
try { 1&nrZG9
Connection con = DatabaseConnection.getConnection(); c3-bn #
int pid = 0; ;%9ZL[-
if (player.getGender() == 0) { 7@]hu^)rry
pid = player.getId(); 1uzfV)
} else { #]^`BQ>
pid = partner.getId(); lR^Qm|
} hV>Ey^Ty
PreparedStatement get = con.prepareStatement("SELECT partnerid FROM characters WHERE id = ?"); ^@eCT}p{
get.setInt(1, player.getId()); WG4|Jf Y
ResultSet rs = get.executeQuery(); Y:BrAa[
if (rs.next()) { f89<o#bm7h
PreparedStatement ps = con.prepareStatement("DELETE FROM marriages WHERE husbandid = ?"); PmTd
+Gj$
ps.setInt(1, pid); 1h{_v!X
ps.executeUpdate(); G&Sg.<hn
PreparedStatement ps1 = con.prepareStatement("UPDATE characters SET married = 0 WHERE id = ?, and WHERE id = ?"); ]xs\,}I%
ps1.setInt(1, player.getId()); Ut@)<N
ps1.setInt(2, partner.getId());
[C\?}.+v
ps1.executeUpdate(); u{G6xuPWf
ps.close(); 5OE?;PJ(
ps1.close(); ?id^v 7d
} else { \LXNdE2B
return; 3qZ{yr2N[
} M!@[lJ
get.close(); <!$Cvx\U
} catch (SQLException ex) { BtZm_SeA
log.warn("离婚:" + player.getName() + " 和 " + partner.getName(), ex); $yJfAR
} k Er7,c
} |9M
y>8k(
} JD
lIf
"
E#%x{d
复制完毕后关闭并保存把文件命名为: Marriage.java 保存文件.必须在这个文件夹 "$9ZkADO
src\net\s(和谐)f\odinms\scripting\npc B`Pi\1H6%
).b+S>k
复制以下NPC脚本.结婚的教堂里的哪位人物都行.复制如下代码加入NPC脚本中!!! yY|U}]u!V
{+}Lc$O#C
Fd'L:A~
/* kp"cHJNx
*@丶小_路.
$%
t
*/ yB[LO(i
var status = 0; Id1[}B-T
var otherChar; qILr+zH
var Char; a)b@en;v
<
3OV
importPackage(net.s(和谐)f.odinms.client); VQ`O;n6/`
importPackage(net.s(和谐)f.odinms.server); qIp`'.#m
e@YR/I8my
function start(character3) { :6{HFMf"
status = -1; ]P^ +~
action(1, 0, 0); vi|ASA{V
otherChar = character3; 2Ta F7Jn
} "5bk82."
#y%Ao\~kG
function action(mode, type, selection) { e&nw&9vo
if (mode == -1) { $R4\jIewV
otherChar.getClient().getSession().write _bsfM;u.%
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求!")); ZrBxEf
$f
cm.dispose(); #xB%v
} else { '(*D3ysU
if (mode == 0 && status == 0) { qxh\umm+2
otherChar.getClient().getSession().write r&;AG@N/
(net.s(和谐)f.odinms.tools.MaplePacketCreator.serverNotice(1, "您的伴侣拒绝您的请求..")); H&+s&